

There's a second not-zombie in this room, and two cranks to turn. However, if you don't want to bother with any of that, you can simply crawl under the table in the southwest corner of the room to find a crawl space that leads to the next room. There's a crank on the eastern wall that you can turn to open up a gate that leads to the next room, and there are also a few lamps you can toss at the not-zombie to take care of it.

You'll run into one enemy in the very next room. Ashley doesn't have much in the way of attack options (only thing she can do is throw lamps at not-zombies, and it takes two lamps to fully kill one) so you'll have to rely on quick mobility and her ability to crawl under tables in order to avoid the not-zombies in the next few areas. Now taking the role of Ashley, you need to reach the hall to the southeast. When all of the enemies are dead, Ashley will automatically grab the key dropped by one of the enemies and open up the door to enter the next area.
